All games on America's Army v2.5 via AAO25 Assist. Round-robin group stage; top 2 advance to a final. Organized in the AA: Competitive Community Discord.
★ captain. Ringers are listed on the roster but excluded from team ELO. Collective ELO is the sum of the roster (unranked players count as 1200). Sorted by average ELO.
| # | Team | W | L | T | Rnd | Rnd % | ELO |
|---|---|---|---|---|---|---|---|
| 1 | High T Finals | 8 | 1 | 1 | 67–49 | 57.8% | 5,268 |
| 2 | WWJD FinalsWhat would jibs do | 6 | 4 | 0 | 65–50 | 56.5% | 5,220 |
| 3 | Dirty Mike and the Boys | 5 | 3 | 2 | 68–48 | 58.6% | 5,278 |
| 4 | Hotdog | 4 | 4 | 2 | 61–55 | 52.6% | 6,518 |
| 5 | bum ba da da | 4 | 5 | 1 | 62–53 | 53.9% | 8,734 |
| 6 | Team Poland | 0 | 10 | 0 | 24–92 | 20.7% | 7,331 |
Each map is a match. Ranked by W/L, then rounds won. Top 2 advance.
Combined kills, deaths, and frag rate from recorded match sessions. Each map is a match. Kills per round uses the rounds played on those maps. Spectators with 0/0 are omitted.
| # | Player | Team | K | D | Frag | K/Rnd | K/Match |
|---|---|---|---|---|---|---|---|
| 1 | drob127 | High T | 100 | 50 | 2.00 | 0.86 | 10.00 |
| 2 | hype | bum ba da da | 90 | 74 | 1.22 | 0.78 | 9.00 |
| 3 | Farmer | Hotdog | 89 | 56 | 1.59 | 0.95 | 11.13 |
| 4 | iverse | Dirty Mike and the Boys | 88 | 45 | 1.96 | 0.94 | 11.00 |
| 5 | rainmaker | Hotdog | 88 | 69 | 1.28 | 0.76 | 8.80 |
| 6 | re1ativity2 | High T | 88 | 69 | 1.28 | 0.76 | 8.80 |
| 7 | JoE131 | WWJD | 85 | 62 | 1.37 | 0.74 | 8.50 |
| 8 | .Bart^ | bum ba da da | 85 | 76 | 1.12 | 0.74 | 8.50 |
| 9 | intro- | Dirty Mike and the Boys | 82 | 49 | 1.67 | 0.79 | 9.11 |
| 10 | -KillerPep | Dirty Mike and the Boys | 67 | 75 | 0.89 | 0.58 | 6.70 |
| 11 | confusion | WWJD | 61 | 70 | 0.87 | 0.53 | 6.10 |
| 12 | ERNIAA | Team Poland | 61 | 98 | 0.62 | 0.53 | 6.10 |
| 13 | xenotype | High T | 60 | 62 | 0.97 | 0.65 | 7.50 |
| 14 | -nukubu. | bum ba da da | 57 | 55 | 1.04 | 0.62 | 7.13 |
| 15 | bryguy | Hotdog | 56 | 65 | 0.86 | 0.60 | 7.00 |
| 16 | convix | WWJD | 54 | 65 | 0.83 | 0.58 | 6.75 |
| 17 | desi | WWJD | 51 | 61 | 0.84 | 0.55 | 6.38 |
| 18 | +JunK+ | Team Poland | 47 | 97 | 0.48 | 0.41 | 4.70 |
| 19 | ChaOs88 | High T | 44 | 79 | 0.56 | 0.34 | 4.00 |
| 20 | nx.method; | Dirty Mike and the Boys | 42 | 50 | 0.84 | 0.46 | 5.25 |
| 21 | Vasili | Team Poland | 36 | 79 | 0.46 | 0.38 | 4.50 |
| 22 | di.mediocre | Hotdog | 31 | 50 | 0.62 | 0.44 | 5.17 |
| 23 | Scott | Hotdog | 29 | 38 | 0.76 | 0.43 | 4.83 |
| 24 | Army-=Of-God=- | WWJD | 27 | 8 | 3.38 | 1.23 | 13.50 |
| 25 | Potejto | Team Poland | 25 | 77 | 0.32 | 0.27 | 3.13 |
| 26 | intensity- | — | 24 | 16 | 1.50 | 1.09 | 12.00 |
| 27 | nx.budd; | High T | 22 | 12 | 1.83 | 0.92 | 11.00 |
| 28 | aQuaXe | bum ba da da | 21 | 36 | 0.58 | 0.37 | 4.20 |
| 29 | ^ImaMenace | bum ba da da | 20 | 27 | 0.74 | 0.43 | 5.00 |
| 30 | hill | WWJD | 18 | 5 | 3.60 | 0.82 | 9.00 |
| 31 | bananainpyjama | bum ba da da | 18 | 19 | 0.95 | 0.51 | 6.00 |
| 32 | TuhMat3r | Dirty Mike and the Boys | 17 | 9 | 1.89 | 0.71 | 8.50 |
| 33 | -nukubu. | Team Poland | 14 | 17 | 0.82 | 0.64 | 7.00 |
| 34 | Army-=Of-God=- | Hotdog | 14 | 18 | 0.78 | 0.64 | 7.00 |
| 35 | .YOshii^ | Team Poland | 7 | 19 | 0.37 | 0.29 | 3.50 |
Draft and performance report — picks versus ELO, scrim rate, and who they played.
Starts the second week of September. One match a week by default; two if both sides agree. Any agreed time works. EU games will presumably need weekend daytime. Suggested defaults: Thursday for all-NA, Saturday when an EU team is involved. Click a match to open the session, streams, and clips.
Top 2 from group play by W/L, with round win percentage as tiebreaker. Each team picks one regular-season map and submits it one week before the final. Right after that, the top seed submits three remaining pool maps; the second seed picks the tiebreaker from those three within a day. The third map is only played if rounds won are equal after the first two. Last week of October.
Six teams, five weeks. Each pairing plays two maps.
Round robin: every team plays each other once. Matches are best of 12 (first to 7). Rounds and matches may tie. Top 2 go to the final.
Eliminate all enemies, or hold the most transferable objectives at round end.
Either team may call a round dead in global chat within the first 30 seconds, unless a player has already been killed.
US-based servers unless both teams agree otherwise. All games on AA 2.5 via AAO25 Assist.
Any agreed time. One match a week by default; two if both teams agree. If two teams cannot agree on a time, both take 0–12 unless one side is clearly unreasonable.
Teams may forfeit remaining rounds. Group-stage ranking is W/L, with round win percentage as the final tiebreaker.
Designated subs are Mat3r and Scott. If they are unavailable, others may fill in at the same or lower skill. Skill is declared by the dictator in charge.
Add the two team numbers (1 Intro, 2 Joe, 3 Farmer, 4 Drob, 5 Team Poland, 6 Bart). If the sum is even, the lower number picks starting side on one map and the higher number picks on the other. If odd, that order is reversed.
Organized and administered in the AA: Competitive Community Discord.
All teams are barred from receiving strategic advice from Ryan aka @rylegit7 as it constitutes an unfair advantage. Penalty: automatic loss for the week and 10 minutes in Leavenworth.
ARs must go “bum bum bum bum” and not “bum ba da da”.